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	<title>Comments on: Random Game Design Generator</title>
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	<link>http://iq212.com/blog2</link>
	<description>Games for Everyone</description>
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		<title>By: Man Bytes Blog: A Frenzy of Lexicological Optimism &#187; GAME PITCH</title>
		<link>http://iq212.com/blog2/random-game-design-generator/comment-page-1/#comment-51</link>
		<dc:creator>Man Bytes Blog: A Frenzy of Lexicological Optimism &#187; GAME PITCH</dc:creator>
		<pubDate>Thu, 17 Aug 2006 10:11:06 +0000</pubDate>
		<guid isPermaLink="false">http://iq212.com/blog2/random-game-design-generator/#comment-51</guid>
		<description>[...] These random generators crack me up (link). [...]</description>
		<content:encoded><![CDATA[<p>[...] These random generators crack me up (link). [...]</p>
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		<title>By: GAME PITCH at Flicker Gaming</title>
		<link>http://iq212.com/blog2/random-game-design-generator/comment-page-1/#comment-50</link>
		<dc:creator>GAME PITCH at Flicker Gaming</dc:creator>
		<pubDate>Thu, 17 Aug 2006 10:10:01 +0000</pubDate>
		<guid isPermaLink="false">http://iq212.com/blog2/random-game-design-generator/#comment-50</guid>
		<description>[...] These random generators crack me up (link). [...]</description>
		<content:encoded><![CDATA[<p>[...] These random generators crack me up (link). [...]</p>
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		<title>By: iQ212</title>
		<link>http://iq212.com/blog2/random-game-design-generator/comment-page-1/#comment-49</link>
		<dc:creator>iQ212</dc:creator>
		<pubDate>Wed, 16 Aug 2006 18:45:14 +0000</pubDate>
		<guid isPermaLink="false">http://iq212.com/blog2/random-game-design-generator/#comment-49</guid>
		<description>[...] Random Game Design Generator     Categories Casual Games (15) Game Design / Production (15) Media (9) Mobile (11) Uncategorized (18)    Archives August 2006 July 2006 June 2006 May 2006 April 2006 March 2006     Search: [...]</description>
		<content:encoded><![CDATA[<p>[...] Random Game Design Generator     Categories Casual Games (15) Game Design / Production (15) Media (9) Mobile (11) Uncategorized (18)    Archives August 2006 July 2006 June 2006 May 2006 April 2006 March 2006     Search: [...]</p>
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		<title>By: Raph&#8217;s Website &#187; Random Game Design Generator</title>
		<link>http://iq212.com/blog2/random-game-design-generator/comment-page-1/#comment-48</link>
		<dc:creator>Raph&#8217;s Website &#187; Random Game Design Generator</dc:creator>
		<pubDate>Tue, 15 Aug 2006 17:56:41 +0000</pubDate>
		<guid isPermaLink="false">http://iq212.com/blog2/random-game-design-generator/#comment-48</guid>
		<description>[...] The scary thing is, a lot of the randomly generated games sound rather more creative than the stuff coming out today. An empire building game based on answering quiz questions, where you play a slowly growing arrow (presumably the cursor) that must build an empire big enough to rescue the princess? That kinda sounds interesting, actually. GAME PITCH for Fool Cupid, a FPS game fused with a platformer mechanic. It features a rotoscoped Snake who fights and bounces through a impressionistic molecule and eventually wins by balancing domestic coefficients. [...]</description>
		<content:encoded><![CDATA[<p>[...] The scary thing is, a lot of the randomly generated games sound rather more creative than the stuff coming out today. An empire building game based on answering quiz questions, where you play a slowly growing arrow (presumably the cursor) that must build an empire big enough to rescue the princess? That kinda sounds interesting, actually. GAME PITCH for Fool Cupid, a FPS game fused with a platformer mechanic. It features a rotoscoped Snake who fights and bounces through a impressionistic molecule and eventually wins by balancing domestic coefficients. [...]</p>
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